Navigating the vast world of Divinity: Original Sin 2 often leads players into intricate side quests with unique lore and hidden choices. Among these, the Stranger In A Strange Land quest located in the Stonegarden of Act 2 challenges players to fulfill the final wishes of a fallen spirit. Understanding the exact order of operations prevents common quest log glitches and ensures maximum rewards for your party.
Initiating the Quest in Stonegarden
To begin this quest, travel to the Stonegarden cemetery in Reaper's Coast and cast Spirit Vision near the lizard graves. You will encounter the spirit of Vilnx Creeva, a warrior who desires a proper burial according to lizard custom. Speaking with his spirit directly before interacting with his grave ensures the quest triggers cleanly without bugs.
After speaking to Vilnx Creeva, dig up his grave to retrieve his disembodied leg item. It is vital that you keep this item safe in your inventory and avoid consuming or selling it beforehand.
Fulfilling the Rites at the Dragon Bust
Once you possess the leg, head over to the nearby fire-breathing dragon statue within the cemetery grounds. Throwing the remains into the flames honors Vilnx Creeva's heritage by granting him a traditional fire burial. Executing this step correctly satisfies the spirit and grants your party valuable experience points.
Be cautious during interaction so you do not accidentally drop the item outside the flame radius. Careful item placement ensures the burning ritual registers smoothly in your journal.
Dialogue Choices and Potential Glitches
After burning the leg, speaking to the spirit again offers options regarding how to resolve his lingering soul. You can choose to peacefully complete his rite or consume his Source for personal power, though doing so alters your moral standing. Choosing the peaceful path provides a clean resolution and leaves the spirit at rest.
Many players encounter progression issues if they burn the leg prior to activating Spirit Vision. Following the sequence of talking, digging, and burning guarantees that the quest closes out properly without lingering markers.